A Link to the Past Walkthrough - Turtle Rock (2022)

  • Chapter 1 – Zelda’s Rescue
  • Chapter 2 – Eastern Palace
  • Chapter 3 – Desert Palace
  • Chapter 4 – Tower of Hera
  • Chapter 5 – Hyrule Castle Tower
  • Chapter 6 – Dark Palace
  • Chapter 7 – Swamp Palace
  • Chapter 8 – Skull Woods
  • Chapter 9 – Gargoyle’s Domain
  • Chapter 10 – Ice Palace
  • Chapter 11 – Misery Mire
  • Chapter 12 – Turtle Rock
    • 12.1 – Overworld Goodies
    • 12.2 – Finding the Dungeon
    • 12.3 – Turtle Rock
  • Chapter 13 – Ganon’s Tower

12.1 Overworld Goodies

With both the Ice Palace and Misery Mire now completed, there are a few goodies that you can now collect in the overworld. Your first destination is the Bomb Shop found within the Dark World, found where Link’s house was in the Light World. Travel to this location and enter the shop.

A Link to the Past Walkthrough - Turtle Rock (1)

A Link to the Past Walkthrough - Turtle Rock (2)

The Super Bomb is now available for purchase for 100 rupees, so go ahead and buy it. The large bomb will follow behind you as you walk. Link cannot jump off ledges or use the Pegasus Boots while the bomb is following him, as it will cause the bomb to begin to detonate.

Link will need to guide the Super Bomb to the Pyramid of Power, located in the center of the map. On the left side of the pyramid there is a large crack in the wall, and if Link drops the Super Bomb here, it will blow open a hole.

A Link to the Past Walkthrough - Turtle Rock (3)

A Link to the Past Walkthrough - Turtle Rock (4)

Enter the hole to find a secret fairy fountain. Toss in your Tempered Sword and state that you did drop the item. The fairy will reward you with the Golden Sword, the most powerful sword in the game. Furthermore, toss in your Arrows to get the Silver Arrows. Lastly, you can toss in an empty bottle and the fairy will return a bottle filled with Green Potion.

A Link to the Past Walkthrough - Turtle Rock (5)

A Link to the Past Walkthrough - Turtle Rock (6)

Return to the Light World and use the Flute to warp over to Death Mountain. From the warp point, travel eastward a screen to reach the broken bridge. Use the Hookshot to get across the gap and then head to the south end of this area, where you fill find a rock. Lift it and then walk into the warp portal leading to the Dark World.

A Link to the Past Walkthrough - Turtle Rock (7)

A Link to the Past Walkthrough - Turtle Rock (8)

There are two caves that Link can enter at the top-right part of this area. Enter the cave on the left and climb the staircase to the left. Walk down the pathway and fall down the hole. Push the block upward and climb back up the nearby staircase. This time, fall down the hole that is to the right.

A Link to the Past Walkthrough - Turtle Rock (9)

A Link to the Past Walkthrough - Turtle Rock (10)

Climb the steps on the right side and then fall down the hole at the bottom of the screen. Push the blocks out of the way to reach the treasure chests if you’d like, obtaining some bombs and extra rupees. Climb the steps to the left and follow the pathway out of the cave.

A Link to the Past Walkthrough - Turtle Rock (11)

A Link to the Past Walkthrough - Turtle Rock (12)

Back outside, lift the large rock and head down the steps. There are some extra rupees in this cave if you’d like to get them, but nothing of importance. At the top of the pathway, it appears like Link will just fall off a cliff, but there is a secret ledge. If Link uses the Ether Medallion, the pathway will be illuminated. Cross the gap and use a bomb against the northern wall.

A Link to the Past Walkthrough - Turtle Rock (13)

A Link to the Past Walkthrough - Turtle Rock (14)

In the next room you can bomb the wall above to reach a fairy fountain if you’d like, and then bomb the wall to the left to exit the cave.

(Video) Turtle Rock Dungeon Walkthrough - The Legend of Zelda A Link to the Past

A Link to the Past Walkthrough - Turtle Rock (15)

A Link to the Past Walkthrough - Turtle Rock (16)

Back outside, use the Magic Mirror to return to the Light World. On this island, Link will find a Piece of Heart. Grab it and then return to the Dark World.

A Link to the Past Walkthrough - Turtle Rock (17)

A Link to the Past Walkthrough - Turtle Rock (18)

12.2 Finding the Dungeon

In order to gain access to Turtle Rock, you will need to have the Quake Medallion. The Quake Medallion can be found at the Lake of Ill Omen, which is the Dark World counterpart of Zora’s Waterfall.

Return to Death Mountain and make your way up to the Tower of Hera. From there head eastward to get to the far northeast corner of the map. On this screen, grab the large rock and climb the steps. There are three stakes here, and Link will need to pound them in the proper order. The order is right, up, left. This will create a warp portal, so step in to get back to the Dark World.

A Link to the Past Walkthrough - Turtle Rock (19)

A Link to the Past Walkthrough - Turtle Rock (20)

Stand above the quake symbol and use the medallion. This will cause the entrance to Turtle Rock to reveal itself. Jump off the ledge and enter the dungeon.

A Link to the Past Walkthrough - Turtle Rock (21)

A Link to the Past Walkthrough - Turtle Rock (22)

12.3 Turtle Rock

Lift the pots to fill up your magic and then use the Cane of Somaria on the question mark above, creating a movable platform. Step onto it and ride the platform northward, continuing onward to the next room.

A Link to the Past Walkthrough - Turtle Rock (23)

A Link to the Past Walkthrough - Turtle Rock (24)

Use the cane once again to create a platform and ride this around the room. Whenever you come to a point where the platform can change direction, hold the direction in which you’d like to go and the platform will move that way. Make your way to the northeast corner of the room and head right a screen.

A Link to the Past Walkthrough - Turtle Rock (25)

A Link to the Past Walkthrough - Turtle Rock (26)

Create a platform and ride it southward. There are four torches in this room and you’ll need to use the Fire Rod to light them all. However, you don’t want to light them right away, as they will go out after a period of time. You shouldn’t use the Fire Rod until you are at the inner-portion of the track. After all four torches are lit, quickly run to the door and head up a screen.

A Link to the Past Walkthrough - Turtle Rock (27)

A Link to the Past Walkthrough - Turtle Rock (28)

In this room you can stay against the walls to avoid getting hit by the rolling trap. Alternatively, you can just use your Magic Cape and walk right through it. Make your way to the north end of the room and open the treasure chest on the right to get a small key.

(Video) Zelda A Link to the Past - Lv7 Turtle Rock

A Link to the Past Walkthrough - Turtle Rock (29)

A Link to the Past Walkthrough - Turtle Rock (30)

Backtrack down and left a screen to get back to the large open room. Use the cane to create a moving platform, and this time, travel to the northwest corner of the room. Use the small key on the locked door and head up a screen.

A Link to the Past Walkthrough - Turtle Rock (31)

A Link to the Past Walkthrough - Turtle Rock (32)

The enemy in here can be defeated with a single shot with the fire rod. Alternatively, use your sword and knock its body parts out one at a time. Grab the key and head up a screen.

A Link to the Past Walkthrough - Turtle Rock (33)

A Link to the Past Walkthrough - Turtle Rock (34)

The enemy Chain Chomps here are quite damaging, and the best way to avoid them is to use the Magic Cape if you have it. Use the Boomerang or the Hookshot to hit the crystal switch while at the lower half of the room. This will lower the blue blocks, so quickly run to the southeast part of the room. Push the lone block to the left, causing a treasure to appear. Hit the crystal switch again and run over to open the treasure to find a small key. Unlock the door and head to the floor below.

A Link to the Past Walkthrough - Turtle Rock (35)

A Link to the Past Walkthrough - Turtle Rock (36)

Make your way to the southeast part of the room and climb the steps. Walk into the tunnel and it will take you to the northwest corner of the room. Walk through the door to the left.

A Link to the Past Walkthrough - Turtle Rock (37)

A Link to the Past Walkthrough - Turtle Rock (38)

Take the right of the two tunnels and then head left to the next room. There are a number of enemies found in this room, but the bouncing enemy, known as a Hokkubokku is the one you need to kill. Grab the small key that it drops and then head through the locked door. You’ll have to be quick though, as the eye above will shoot lasers at you.

A Link to the Past Walkthrough - Turtle Rock (39)

A Link to the Past Walkthrough - Turtle Rock (40)

Take the tunnel and open the treasure chest here to get the Big Key. Take the next tunnel and head back right a screen. Go through the tunnel here to return once again to the southeast part of the room. Go through the tunnel and head back left a screen.

A Link to the Past Walkthrough - Turtle Rock (41)

A Link to the Past Walkthrough - Turtle Rock (42)

This time take the tunnel that is to your left and then head down a screen. Defeat the enemies and then head down and left a screen. Here you will find a number of eye beams shooting lasers. Carefully run and drop a bomb against the southern wall and then head through the opening to get outside.

A Link to the Past Walkthrough - Turtle Rock (43)

A Link to the Past Walkthrough - Turtle Rock (44)

(Video) The Legend of Zelda: A Link to the Past 100% Walkthrough Part 11 - Turtle Rock

Walk to the right, but before going into the cave, use the Magic Mirror to return to the Light World. Here you will find a cave which you previously were unable to reach, so head inside.

A Link to the Past Walkthrough - Turtle Rock (45)

A Link to the Past Walkthrough - Turtle Rock (46)

Inside you will find four Goriya enemies. Use your sword and arrows to defeat them, and then head up a screen. Here you will find what is the final Piece of Heart in the game. Walk back outside and step into the portal to return to the Dark World. Then re-enter the dungeon from the right side.

A Link to the Past Walkthrough - Turtle Rock (47)

A Link to the Past Walkthrough - Turtle Rock (48)

Hookshot across the gap and open the large treasure chest to get the dungeon item, the Mirror Shield. Walk up a screen and then head through the locked door above. Step into the tunnel and then head up a screen.

A Link to the Past Walkthrough - Turtle Rock (49)

A Link to the Past Walkthrough - Turtle Rock (50)

Use bombs to blow up the pathways leading up and to the right. The path to the right just leads to a room filled with rupees. Grab those if you’d like and then take the path northward. Use the Bow or Boomerang to hit the crystal switch, then run over and open the chest to get a small key. Hit the switch again and go through the locked door.

A Link to the Past Walkthrough - Turtle Rock (51)

A Link to the Past Walkthrough - Turtle Rock (52)

Use the Cane of Somaria on the question mark to create a platform. Once you step onto the moving platform, go to the right and then immediately turn southward. Hold down so you always take the southern pathway at each fork. You will reach a central platform that has a skull. Lift it and step on the floor switch. Be sure that you only step on the floor switch once.

A Link to the Past Walkthrough - Turtle Rock (53)

A Link to the Past Walkthrough - Turtle Rock (54)

Get back on the moving platform and ride it to the far left part of the room, and then head southward to the southwest corner. You will see the question mark which signifies the end of the pathway. Make a note of the pathway from the question mark and follow it eastward as you travel on the moving platform. Once you see your opening, turn northward and then westward, gliding your way to the doorway at the bottom left portion of the room.

In this next room you can use the Pegasus Boots to quickly dash southward, defeating the lone enemy along the way. Be careful not to fall off the ledge at the end. Continue down to the room below. Once again, travel southward and at the very end of the room, use a bomb to blow open a hole. Step through the door to appear back outside.

A Link to the Past Walkthrough - Turtle Rock (57)

A Link to the Past Walkthrough - Turtle Rock (58)

Re-enter the dungeon. The whole purpose of this is that now if you use the Magic Mirror, you will appear at this new dungeon entrance. Furthermore, if you die at the upcoming boss, you will appear here instead of the very beginning of the dungeon. From the bottom of the room, take the first path to the left. The Mirror Shield will be able to block the large lasers that are shot your way. Open the treasure chest to get a small key. If you just were outside, you can use the Magic Mirror at this point to quickly get to the south end of the room. Run back up a screen and go through the locked door to the left.

A Link to the Past Walkthrough - Turtle Rock (59)

A Link to the Past Walkthrough - Turtle Rock (60)

(Video) The Legend of Zelda: A Link to the Past Walkthrough Part 6 - MISERY MIRE & TURTLE ROCK

Make your way through this maze, hitting the crystal switches with the Boomerang along the way. Use Magic Powder on the Anti-Fairies to get some extra health and then head down the stairs at the top of the screen.

A Link to the Past Walkthrough - Turtle Rock (61)

A Link to the Past Walkthrough - Turtle Rock (62)

In this last room, use the Cane of Somaria on the question mark to create a platform. Be sure to lift the nearby pots to fill up your magic and then ride the platform northward. Walk through the locked door to take on the dungeon boss, Trinexx.

A Link to the Past Walkthrough - Turtle Rock (63)

A Link to the Past Walkthrough - Turtle Rock (64)

Trinexx has three heads, and at the start of the battle, the two smaller elemental heads will attack Link. The red one on the left will shoot fire out towards Link, while the blue head will shoot ice. The blue head in particular is quite the threat, as while it will not harm Link, it will spit out ice that permanently sticks to the ground, making the floor slippery.

A Link to the Past Walkthrough - Turtle Rock (65)

A Link to the Past Walkthrough - Turtle Rock (66)

Additionally, the large central head of Trinexx will occasionally extend its massive neck out towards Link, doing a considerable amount of damage. You can see this attack coming as Trinexx will start to wag his tail quite rapidly.

A Link to the Past Walkthrough - Turtle Rock (67)

A Link to the Past Walkthrough - Turtle Rock (68)

Link will need to use the Fire Rod to hit the blue head, stunning it for a period of time. Follow it up with a number of sword strikes until it starts moving again. Repeat this process to defeat the blue head. Link will need to use the Ice Rod to hit the red head, which works in an identical fashion as the other head. Repeat this process until both heads have been defeated.

A Link to the Past Walkthrough - Turtle Rock (69)

A Link to the Past Walkthrough - Turtle Rock (70)

A Link to the Past Walkthrough - Turtle Rock (71)

A Link to the Past Walkthrough - Turtle Rock (72)

Trinexx will break out of its body and start to float around the room, moving in an oval pattern. The center boulder of its body will flash, indicating its weak point. Move around the room to avoid his attack, and when you get a chance, slash at his body. Repeat this process a number of times until Trinexx has been defeated.

A Link to the Past Walkthrough - Turtle Rock (73)

A Link to the Past Walkthrough - Turtle Rock (74)

After Trinexx has been defeated, be sure to grab the Heart Container to increase your total health and then grab the Seventh Crystal to speak with the final maiden.

  • Chapter 1 – Zelda’s Rescue
  • Chapter 2 – Eastern Palace
  • Chapter 3 – Desert Palace
  • Chapter 4 – Tower of Hera
  • Chapter 5 – Hyrule Castle Tower
  • Chapter 6 – Dark Palace
  • Chapter 7 – Swamp Palace
  • Chapter 8 – Skull Woods
  • Chapter 9 – Gargoyle’s Domain
  • Chapter 10 – Ice Palace
  • Chapter 11 – Misery Mire
  • Chapter 12 – Turtle Rock
    • 12.1 – Overworld Goodies
    • 12.2 – Finding the Dungeon
    • 12.3 – Turtle Rock
  • Chapter 13 – Ganon’s Tower

FAQs

How do you beat Turtle Rock in A Link to the Past? ›

You'll be on a cliff above the entrance to Turtle Rock. You'll see an emblem matching the Quake Medallion on the floor in front of you. Stand on it and use the Quake Medallion to make the door to Turtle Rock open. Once that's said and done, jump off of the cliff and enter Turtle Rock!

Where is Turtle Rock in Zelda A Link to the Past? ›

In order to gain access to Turtle Rock, you will need to have the Quake Medallion. The Quake Medallion can be found at the Lake of Ill Omen, which is the Dark World counterpart of Zora's Waterfall. Return to Death Mountain and make your way up to the Tower of Hera.

How do you beat the 7th Crystal in Zelda? ›

Turtle Rock Dungeon Walkthrough - The Legend of Zelda A Link to the ...

Can you beat Trinexx without Ice Rod? ›

In order to defeat Trinexx, Link must use the Fire Rod on the blue head and the Ice Rod on the red head to stun them. When using items like Rods that consume high amounts of magic, Link can use blue or green Potions to regain his magic as needed.

How do you beat the boss in Turtle Rock? ›

The Legend of Zelda Link's Awakening Switch Lava Boss Turtle ...

How do you light the two torches in Turtle Rock? ›

Turtle Rock & Hot Head in Link's Awakening Switch - YouTube

Where is the crystal in Turtle Rock? ›

The crystal, in case you missed it, is in the same room where you had to completely fill the large crevice with the device to the east of the dungeon. There's a cracked wall at the top with the crystal inside - the warp point you just activated will make going back and forth to this spot a little easier.

What item do you get in Turtle Rock? ›

Pick up all the rocks to the right of it to find a Secret Seashell. Link opened the Treasure Chest as soon as he found it, and opened it to find a Purple Rupee worth 50 Rupees. Suspicious, Link lifted the boulder just below the chest, revealing a stairwell.

Can you get stuck in Turtle Rock? ›

The Legend of Zelda Link's Awakening Switch Turtle Rock ...

How do you beat the Turtle Rock boss in a Link between worlds? ›

The Boss Door is above you, as is a blue switch on the other side of the room. Create a bridge of ice to cross the lava and land some ice on the switch to cause the two platforms to raise and lower. Ride the platform to the top and merge along the wall to get through the Boss Door.

How do you get to the boss door in Turtle Rock? ›

Link barreled into Turtle Rock, and faced an enemy he hadn't encountered before: a bat-like demon called a Vire. Link used his Boomerang to wear it down, then headed to the left. In the next room, Link reflected the Beamos' laser back into it and defeated the worms, causing the door to the north to open up.

How do you get a magic cape? ›

The Cape can be found under one of the graves in the Graveyard north of Hyrule Castle. The only way Link can get into the cave is by performing a Dash Attack into the grave surrounded by dark colored rocks.

How do you get the golden sword in Alttp? ›

The Golden Sword is obtained by throwing the Tempered Sword into the Mysterious Pond at the base of the Pyramid in the Dark World, which can be accessed only by destroying a cracked wall with the use of a Super Bomb.

What can you throw in the Waterfall of Wishing? ›

There are three items that Link can acquire here. If Link throws in the Boomerang, he will get the Magical Boomerang in return. If Link throws in his Fighter's Shield, he will get the Fire Shield in return. If Link throws in a Magic Bottle, he will get a Magic Bottle filled with Green Potion in return.

How do you beat the Turtle Rock boss in a Link between worlds? ›

The Boss Door is above you, as is a blue switch on the other side of the room. Create a bridge of ice to cross the lava and land some ice on the switch to cause the two platforms to raise and lower. Ride the platform to the top and merge along the wall to get through the Boss Door.

How do you light the two torches in Turtle Rock? ›

Turtle Rock & Hot Head in Link's Awakening Switch - YouTube

How do I get the Power Gloves in A Link to the Past? ›

In A Link to the Past, the Power Glove is found within the Desert Palace, serving as the main item of that dungeon. It is found within a Big Chest, meaning Link required the Big Key in order to obtain the Glove. The chest can be within the room in the far northwest corner of the first floor of the dungeon.

How do you get a magic cape? ›

The Cape can be found under one of the graves in the Graveyard north of Hyrule Castle. The only way Link can get into the cave is by performing a Dash Attack into the grave surrounded by dark colored rocks.

Videos

1. Turtle Rock & Hot Head in Link's Awakening Switch - 100% Walkthrough 17
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2. Zelda: A Link to the Past 100% Walkthrough 24/29 - Turtle Rock Part 1 (Commentary)
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3. Legend of Zelda A Link to the Past Walkthrough Part 17/22 - Turtle Rock
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4. The Legend Of Zelda A Link To The Past Walkthrough Part 20 Turtle Rock
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5. Legend of Zelda: A Link to the Past Walkthrough Part 27 - To Turtle Rock!
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6. A Link to The Past Walkthrough pt 18: Slimy Eyeballs, Silver Arrows, and Turtle Rock
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